The Edtech Podcast: games-based learning
#103 - Gamification from content to creation
What’s in this episode?
What initiatives are supporting teachers and students to co-create games together? Hear from educators, gaming companies, and researchers on the evolution of games-based learning from ‘content’ to ‘creation’.
Sophie is the founder of the iTunes new and noteworthy, The Edtech Podcast. The mission of The Edtech Podcast is to improve the dialogue between ‘ed’ and ‘tech’ for better innovation, through storytelling. The podcast is downloaded 1500+ times a week, from up to 141 countries with the UK, US & Aus in the top 3. Sophie is a mentor and advisor within the edtech community. If she’s not interviewing a University Lecturer, School Leader, Ex-Angry Bird, NGO, or Investor about education innovation, she’s chasing her three-year-old around the park or binge-reading Homo Deus.
- Dr. Kristen DiCerbo
Dr. Kristen DiCerbo is the Vice President of Education Research at Pearson. She leads a team of researchers focused on conducting and translating research about learners and learning, to inform the development curricula and tools developed by Pearson. Her personal research programme centres on simulation and game-based assessment. She has published more than 20 peer-reviewed journal articles and book chapters, as well as white papers on transformations of education in the digital world. Prior to joining Pearson, Kristen provided research support to the Networking Academies at Cisco and was a school psychologist in a local school district in Arizona. Kristen received her Master’s degree and Ph.D. in educational psychology at Arizona State University.
- Dave Chilver, Formerly of Lowestoft Sixth Form College and a BAFTA YGD Mentor Award Winner
- Steve Isaacs, an ISTE outstanding teacher, blogger and lead digital innovator
- Jessica Lindl, Global Head of Education, Unity
For full references and further reading for this episode, check out The Edtech Podcast site here.