Existing AI technology could drastically transform the way humans learn, says Fountech’s Nikolas Kairinos
Pete Casson, Chief Technology Officer at Twinkl, explores the potential that AR games offer to schools and what we can expect to see in our classrooms in the future
The app, developed by Bond & Coyne design, can be used by prospective students alongside the printed prospectus to experience the campus more fully
Learning about the Titanic has never been so immersive, thanks to a new virtual reality tool from Immersive VR Education Ltd.
Sophie Beyer asks when will education adopt headsets and which will be their preferred reality; VR, AR or mixed?
The new state-of-the-art centre will give students the facilities they need to be at the forefront of game design
By David Salariya, Founder and Managing Director of The Salariya Book Company
Shakespeare's contemporary cultural influence unlocked by British tech firm Blippar on 400th anniversary of his death
Magnetic London says AR can bridge the gap between print and digital, making lessons more interactive
With every new year comes new technologies in the education sector. One such technology is augmented reality (AR)
Welcome to the new-look University Business, featuring the same great news, views and features on the latest and best HE topics, but with a more fresh, simple and clean design.
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